How to Cry Me A River
Use the courtyard landscape tool and wall trick to create a flowing water area by stitching multiple water features together.
The basic wall technique
by Crueliet
Place a wall, point the courtyard landscape at the wall and adjust the height, then repeat this process at another location. Ultimately you want to stitch many water features together to create the water area that you want.
Hiding the middle part below ground is optional, depending on how far above ground your water creation is. Doing this will leave behind the tail ends which you can incorporate into another build or hide them with something like big rocks.
Video demo
by KARIN
Precision technique
by Carnii
For large river areas, eye-level alignment tends to leave visible irregularities between water sections. Carnii’s approach uses a ceiling as a reference plane to keep every water surface perfectly flat.
The key steps: place a wall, then position a small flat ceiling above it. Simulate the courtyard by placing a wood wall without moving the mouse, then set down a stone floor followed by a wood floor on top. Place the courtyard exactly in the center of the wood floor, and attach the water container to the ceiling rather than adjusting it by eye. Using walls between sections prevents gaps.
The advantage over manual adjustment (going up and down until sections blend) is consistency: once the ceiling reference is set, every water unit snaps to the same height with no retries needed.