Global 2.3 · CN comparison

Building bugs & investigations

Last reviewed October 25, 2026. Not an official NetEase issue list. Checks mainly cover PC guild building; other platforms and modes have not each been verified. Our legacy page, no longer maintained.

For the developers

We would be happy to provide the NetEase team with more information and details about bugs. We want to make the game better. Contact Ahlyam on Discord.

Investigation status

5 issues shown

Guild Construction → Diagrams still offers premade buildings such as Windmaster Tower, but placement fails with “Diagram contains invalid components for this panel.” Some builders relied on components included in these diagrams. Our legacy list records this issue on May 28, 2026; it is still present almost five months later. A related legacy report says placing or copying the exclusive components individually also fails with “This component is not available in the current panel.”

Global · 2.3 · Confirmed

Still present on Global 2.3, reported October 25, 2026. Screenshots show the selectable preset and rejected placement.

CN · Confirmed

Confirmed on CN by the player on October 25, 2026. The Chinese-client screenshot shows the same invalid-component rejection.

What to try

No confirmed workaround. Place the needed components individually where they are available. The game should restore these presets or clearly mark them unavailable instead of offering an unusable placement.

Screenshots (tap to enlarge)
Windmaster Tower is still offered in Guild Construction → Diagrams, with its component list.
Placement rejected: “Diagram contains invalid components for this panel.”
CN: placement rejected with “蓝图中存在无法在当前面板中使用的组件” — the diagram contains components unavailable in this panel.
Global 2.3 · ConfirmedCN · Fixed / not reproduced

A plank can look correct in the preview, then turn when the move is confirmed. Reported near a 90° or −90° tilt while moving it against another plank. At exactly vertical angles, more than one set of rotation values can describe the same direction; Global can save a different result from the preview. Contact is part of the reported workflow; we have not established that contact itself causes the bug.

Global · 2.3 · Confirmed

Placement mismatch reported on Global 2.3; the affected rotation was checked on October 25.

CN · Fixed / not reproduced

Not reproduced in actual placement retests, including the reported piece, size and angles. The tested CN build appears to preserve the preview orientation when confirming, whereas Global can change it near a vertical tilt. This does not cover every possible rotation issue.

What to try

Try 89.90° instead of 90°, or −89.90° instead of −90°. Check the saved piece before continuing your build.

Screenshots (tap to enlarge)

Examples from the original report, not screenshots of the CN retest.

Before: preview at Tilt 90°, rotations 0° and 180°
After Complete: the plank has moved to a different position
Global 2.3 · ConfirmedCN · Fixed / not reproduced

After arriving at a large guild base, pieces appear gradually while much of the build is still missing. One recorded Global test with about 8,300 pieces took 154 seconds to load. Loading time varies by PC and base.

Global · 2.3 · Confirmed

The slower loading behavior remains in the checked Global 2.3 build. Rechecked October 25; timing example measured October 18.

CN · Fixed / not reproduced

A loading improvement is already present in the checked CN build. Do not treat the Global timing example as a CN benchmark.

What to try

If FPS is low, try lowering graphics settings or raising a low FPS cap while the base loads. Higher FPS can help when frame rate limits loading; gains also depend on the game’s loading budget.

Reported behavior: clicking outside a plant’s visible shape selects the plant instead of the piece behind it; thin hanging decorations can also be difficult to select.

Global · 2.3 · Confirmed

Manually confirmed on Global by the player, October 25, 2026.

CN · Confirmed

Manually confirmed on CN by the player, October 25, 2026.

What to try

Try selecting from another camera angle. Send the piece name and a short video showing the cursor and the selection result.

Screenshot & video
Plant selection in build mode (player screenshot).
Player-provided selection demonstration.

After every component in a large guild diagram is filled, “Clear Large Diagram Holograms” can leave the outline in place. The player confirmed this on both Global and CN: the menu says everything is cleared and reports that no holograms remain, while the outline cannot be removed.

Global · 2.3 · Confirmed

Confirmed by the player on Global, October 25, 2026. The legacy report dates back to June 17.

CN · Confirmed

Confirmed by the player on CN, October 25, 2026. The screenshot shows the Clear action refusing because it counts no remaining holograms.

What to try

Remove at least one component you can easily replace to create a blue ghost slot. Open Build → Build Management → Clear Large Diagram Holograms, then rebuild the removed component.

Step-by-step guide →

Screenshots (tap to enlarge)
CN Build Management: “All cleared” and “No holograms remain; no clearing needed” while the player reports that the diagram outline remains.

Help confirm an issue

Include Global or CN, game version, platform, piece name and steps to reproduce. Before-and-after screenshots or a short video showing the full action help us compare the preview with the saved result.

Send a report through the game’s Bug Report option. You can also share it with our community so we can retest.